TC ScriptDocumentation

Overview

TC Forensic

Forensic science: casings on the ground, fingerprints, DNA sampling, laboratory, camera and investigation tablet.

VisionESXQBCoreQboxStandalonev1.3.0

tc-forensic gives the police real forensic work: physical traces at the scene, samples taken from people, an analysis laboratory, a camera and an investigation tablet to tie everything together.

#Features

  • Physical casings on the ground: one per bullet, visible with a light (on-duty police with their flashlight, everyone else with the UV lamp).
  • Fingerprints left on vehicles and doors (ox_doorlock).
  • DNA / fingerprint / gunshot-residue sampling on a person, with consent (“Accept / Refuse” prompt) or without consent if the person is restrained.
  • DNA database: profiles and DNA / fingerprint codes.
  • Analysis laboratory: ballistics, DNA, fingerprints, paint, gunshot residue, with adjustable durations.
  • Camera with photo folders (requires screenshot-basic).
  • Investigation tablet: cases, people, vehicles, evidence, notes, link board.
  • UV lamp, casing bag (30-slot mini inventory), evidence locker.
  • Gloves: no fingerprints left.

#Frameworks and dependencies

Frameworks: Vision (core) · ESX · QBCore · Qbox · standalone, auto-detected (Config.Bridge).

ResourceStatus
oxmysql, tc-uirequired (start before)
ox_librequired (manifest)
ox_target / qb-targetoptional: aimed menu on people and vehicles
ox_inventory / qb-inventoryoptional (recommended for item metadata)
screenshot-basicrequired for the camera
tc-logsoptional: Discord logs
ox_doorlockoptional: fingerprints on doors
rpemotesoptional: tablet in hands during /enquete
Inventory and metadata

Items carry metadata (evidence id, photo id…). You need ox_inventory (recommended, even on ESX) or a QBCore inventory with info. ESX's native inventory has none.

#Evidence system

  • Vision: evidence (casings, fingerprints, blood…) is the core's, as before.
  • Other frameworks: internal tables tc_forensic_evidence / tc_forensic_custody. Casings, fingerprints and gunshot residue are created there by the script; other types (blood, powder, fragments, impacts) are added through the CreateEvidence / DropBlood exports.

Bullet trajectories in the camera viewfinder are specific to the Vision core.

#Pages

#In this section

Last updated : 7 November 2026© 2026 TC Script